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Project: "Kiss Controller"
Designer(s): Hye Yeon Nam is a graphic designer and a digital media artist working on robotic installation. She is a Ph.D. candidate at the Georgia Institute of Technology and holds an M.F.A. in digital media from the Rhode Island School of Design. Hye Yeon's art has been showcased in The Smithsonians National Portrait Gallery in Washington D.C. (2011-2012), Times Square (2009), the art gallery Eyebeam and The Tank, the conflux, the D.U.M.B.O. Art Festival in New York (2009), FILE (2011, 2012), SIGGRAPH (2008, 2010), CHI (2010, 2012), ISEA (2011), E3 Expo (2011), the Lab in San Francisco, and several festivals in China, Istanbul, Ireland, the UK, Germany, Australia, Denmark, and Switzerland. Her work has been broadcast on the Discovery Channel (Canada) and LIVE TV show Goodday Sacramento, published in Leonardo Journal and featured in Wired, We Make Money Not Art, Makezine, Bussiness Insider, Slashdot, Engadget, and among other publications. , United States
Category: , Student
User's Profile : -

Entry Description: Kiss Controller is a game input device that steers a racecar or controls the direction and speed of a bowling ball while users are kissing. Recently, with the improvement of camera capabilities and related tracking systems, game input systems such as Nintendo Wii controllers or Microsoft Kinect games are incorporating more body positions and movements. Unlike existing game input devices, Kiss Controller seeks to generate the emotional experience of a kinetic act while users play the game rather than control games with their body. 1. Racing Car Game One person has a magnet on his/her tongue and the other person wears the headset. While they kiss, the person who has the magnet on his/her tongue steers the racecar. The goals of this game are to reach the finish line with the fastest time, move their tongue left/right to steer and collect hearts to lower their time. 2. Bowling Game One person has a magnet on his/her tongue and the other person wears the headset. While they kiss, the person who has the magnet on his/her tongue, controls the direction and speed of the bowling ball for 20 seconds. The goals of this game are to guide the ball so that it maintains an average position in the center of the alley and to increase the speed of the ball by moving the tongue faster while kissing. Kissing is an intimate behavior that can be developed into a game device. It has not yet been proposed in the interactive game industry. Kiss Controller shows how the human tongue can be used to control a game and how people can become creatively involved in a game.

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