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Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners
Lumino City,  | International Design Awards Winners

Lumino City

Lead DesignersLuke Whittaker
Prize(s)Honorable Mention
Project LinkView
Entry Description

Lumino City is a puzzle adventure game, and the sequel to Lume. Three years in the making, it's handmade entirely out of paper, card, miniature lights and motors.



Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.